Cube³ is a three-dimensional picross puzzle game developed in Unreal Engine 4.
The fifth game was an individual solo project where we were to clone a game, my pick was Pac-Man.
The fourth of the games we made at Stockholm University was probably our largest project. We attempted to make a horror game on a space station with an enemy that only moves while you're not looking at it.
The third game we made at Stockholm University was a slightly larger project. We made a platformer where the main elements are a grappling-hook, dash and a shield.
For the second game at Stockholm University we made a mobile learning-centered game.
The first game I made at Stockholm University. The game is about a (mad?) scientist that needs to save the planet from his own creation.
This is the first "real" program I wrote. It's a console application that helps the user calculate subnets. During my studies at Stockholm University I decided to remake it with things I had learned since I made the original.