GrappleDash

This was the third game I made. It was made by me and five other students during the course "Game Mechanics (SPM)" at Stockholm University.

My responsibilities for this project were coding, level building (based on design), connecting assets to code and managing the Git repository and being support for all the git issues we encountered as well as some other smaller parts.

  • Engine: Unity3D

  • Main Programming Language: C#

  • Platform: Windows (Primary)

  • Source Control: GitHub for Unity - GitHub Repository.

  • Download: Windows 64bit